It also brings some exciting new innovations to the 15-year-old MMO, like a roguelike dungeon that changes each time you enter, an enormous amount of customization and player choice, and a reduced level cap that will make starting a new character a lot less daunting. Before starting a new game, you can change the appearance of your character. Players control one of the few survivors of the zombie apocalypse and have to search for shelter, build defenses, work with other survivors and, of course, fight off a whole host of threats. When Shadowlands releases later this summer, however, it won’t just be another expansion full of monsters to kill and gear to grind. LifeAfter is a spectacular MMORPG with strong doses of action and survival. This is a fantastical journey into a side of Azeroth we’ve never seen before.” “That will lead us to have to venture across this barrier into the Shadowlands, but this is not the familiar Warcraft ecology of orcs and trolls and humans and dwarves. “The Shadowlands pose a threat to our existence, to life, and what life means,” game director Ion Hazzikostas tells me. But this summer, Blizzard is taking us to a realm no living soul has been before: The afterlife.Ĭalled the Shadowlands, these kingdoms of death are a typically well-oiled machine where dead souls are sorted and sent to different realms based upon their deeds in life-or it would be if some nefarious villain hadn’t broken the cycle, forcing every new soul to be dumped straight into a hellish abyss. Delve into four realms of the Shadowlands Bastion, Maldraxxus, Ardenweald, and Revendreth and discover the journeys souls take once they cross the eternal veil. We’ve been to every major continent, alternate magical dimensions, and through dark portals to sundered worlds. Just as our choices determine who we are in life they pave the paths we take in the afterlife. ![]() Few places in Azeroth aren’t covered in the bootprints of World of Warcraft players.
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